Games Features
The Best Video Games This Year Helped Me Feel Closer to People
Whether it was score chasing in 'Neon White,' killing innocents in 'The Quarry,' or building a house in 'Minecraft' with my kid, games were communal.
Jenova Chen Is Still Trying to Convince the World Video Games Are Art
Why the ‘Flower’ and ‘Journey’ designer has left his arthouse roots behind for the masses.
Why Roberta Williams Came Out of Retirement to Remake a Beloved Text Adventure
'Colossal Cave Adventure' summoned the Sierra adventure game legend to her calling. Forty years later, she's heeding its call again.
After 4,368 Hours, ‘Mario Maker’ Player Finally Beats His Impossible Level
Braden "ChainChompBraden" Moor has spent six years chasing a nightmare, and it's finally come true.
Why It Took 25 Years for the Video Game ‘Tibia’ to Get Sound
Adventurers in the online RPG 'Tibia' have been been playing the game silently for decades, but now, that's changing.
How Guides Help Video Game Sites Survive the Modern Internet
One reason a niche website like RPG Site can pay its writers is because it relies on people showing up for puzzle solutions.
Why Is a Game Publisher Trying to Buy Every Video Game Ever Made?
The company that recently bought Crystal Dynamics and Eidos Montreal wants to build an archive in Sweden. We tried to understand why.
Call of Duty Devs Tell Us What It’s Like to Make a Game in the Wake of a Mass Shooting
We know video games don't cause real-world violence, but that hasn't stopped some game developers from feeling guilt about their work.
With So Many Games Being Released, How Do You Get Anyone to Pay Attention?
More than 5,000 games have been released on Steam this year alone. Games like 'Peglin' and others have broken through the noise.
The Video Game Version of 'The Thing' Is an Empty Promise Worth Playing
The opening hours of the 2002 survival horror game are wildly promising, before it buckles under the weight of its ambition.
Why Do People Still Care About ‘Duke Nukem Forever’ So Much?
The game was announced in 1997, but didn't ship until 2011—and sucked. A generation of gamers still latch onto a mythical, unreleased version of Duke.
How ‘Citizen Sleeper’ Turns Stress into Intimate Storytelling
Most video games explain how and why the player might fail. 'Citizen Sleeper' keeps this information hidden on purpose.